You are a worker of wonders and performer of minor miracles. The source of your abilities can be heritage, from intensive training, exposure to another plane of existence, or something entirely different that has granted you a broad array of potential benefits.
Options:
You learn the Warding Bond spell which may be used with your Thaumaturge charges.
You learn the Spider Climb spell which may be used with your Thaumaturge charges.
You learn the Pass without Trace spell which may be used with your Thaumaturge charges.
You learn the Misty Step spell which may be used with your Thaumaturge charges.
You learn the Augury spell which may be used with your Thaumaturge charges.
You learn the Calm Emotions spell which may be used with your Thaumaturge charges.
You learn the Invisibility spell which may be used with your Thaumaturge charges.
You learn the Knock spell which may be used with your Thaumaturge charges.
You learn the Darkvision spell which may be used with your Thaumaturge charges.
You learn the Enlarge/Reduce spell which may be used with your Thaumaturge charges.
You learn the Mirror Image spell which may be used with your Thaumaturge charges.
You learn the Lesser Restoration spell which may be used with your Thaumaturge charges.
You learn the Prayer of Healing spell which may be used with your Thaumaturge charges.
You learn the See Invisibility spell which may be used with your Thaumaturge charges.
You learn the Locate Object spell which may be used with your Thaumaturge charges.
You learn the Rope Trick spell which may be used with your Thaumaturge charges.
When you choose this bullet you may choose one of the other bullets for free, the free bullet will provide a spell option for your Thaumaturge charges to be used on. You may cast this spell without expending a spell slot but instead expending a charge of your Thaumaturge. You cannot have more Thaumaturge charges than your level. You may also cast any of these acquired spells using spell slots you have of the appropriate level. The spellcasting ability for any of these spells is your choice of Intelligence, Wisdom, or Charisma. You may select this bullet more than once, and each selection provides a Thaumaturge charge.
Foundry Note
If you select this feat multiple times, it is recommended to not add it to your sheet multiple times but instead to update this feat with an additional charge each time and update the feat name to reflect the number of selections.
You learn the Barkskin spell which may be used with your Thaumaturge charges.
Foundry Note
Upon selecting this feat, you will have to manually add Barkskin on your character sheet and set it to "Always Prepared" as well as updating the spellcasting ability for it if necessary.
You learn the Blur spell which may be used with your Thaumaturge charges.
Foundry Note
Upon selecting this feat, you will have to manually add Blur on your character sheet and set it to "Always Prepared" as well as updating the spellcasting ability for it if necessary.
You learn the Zone of Truth spell which may be used with your Thaumaturge charges.
Foundry Note
Upon selecting this feat, you will have to manually add Zone of Truth on your character sheet and set it to "Always Prepared" as well as updating the spellcasting ability for it if necessary.
You learn the Levitate spell which may be used with your Thaumaturge charges.
You learn the Warding Bond spell which may be used with your Thaumaturge charges.
You learn the Spider Climb spell which may be used with your Thaumaturge charges.
You learn the Pass without Trace spell which may be used with your Thaumaturge charges.
You learn the Misty Step spell which may be used with your Thaumaturge charges.
You learn the Augury spell which may be used with your Thaumaturge charges.
You learn the Calm Emotions spell which may be used with your Thaumaturge charges.
You learn the Invisibility spell which may be used with your Thaumaturge charges.
You learn the Knock spell which may be used with your Thaumaturge charges.
You learn the Darkvision spell which may be used with your Thaumaturge charges.
You learn the Enlarge/Reduce spell which may be used with your Thaumaturge charges.
You learn the Mirror Image spell which may be used with your Thaumaturge charges.
You learn the Lesser Restoration spell which may be used with your Thaumaturge charges.
You learn the Prayer of Healing spell which may be used with your Thaumaturge charges.
You learn the See Invisibility spell which may be used with your Thaumaturge charges.
You learn the Locate Object spell which may be used with your Thaumaturge charges.
You learn the Rope Trick spell which may be used with your Thaumaturge charges.
When you choose this bullet you may choose one of the other bullets for free, the free bullet will provide a spell option for your Thaumaturge charges to be used on. You may cast this spell without expending a spell slot but instead expending a charge of your Thaumaturge. You cannot have more Thaumaturge charges than your level. You may also cast any of these acquired spells using spell slots you have of the appropriate level. The spellcasting ability for any of these spells is your choice of Intelligence, Wisdom, or Charisma. You may select this bullet more than once, and each selection provides a Thaumaturge charge.
Foundry Note
If you select this feat multiple times, it is recommended to not add it to your sheet multiple times but instead to update this feat with an additional charge each time and update the feat name to reflect the number of selections.
You learn the Barkskin spell which may be used with your Thaumaturge charges.
Foundry Note
Upon selecting this feat, you will have to manually add Barkskin on your character sheet and set it to "Always Prepared" as well as updating the spellcasting ability for it if necessary.
You learn the Blur spell which may be used with your Thaumaturge charges.
Foundry Note
Upon selecting this feat, you will have to manually add Blur on your character sheet and set it to "Always Prepared" as well as updating the spellcasting ability for it if necessary.
You learn the Zone of Truth spell which may be used with your Thaumaturge charges.
Foundry Note
Upon selecting this feat, you will have to manually add Zone of Truth on your character sheet and set it to "Always Prepared" as well as updating the spellcasting ability for it if necessary.
You learn the Levitate spell which may be used with your Thaumaturge charges.