Your mind is always working, allowing you to notice the finer details, remember relevant facts, the speech and mannerisms of others, and process your thoughts quickly.
Options:
You understand the nature of magic, allowing you to identify spells when cast by a spellcaster. If you perceive a spell being cast, the spell's effect, or both, you can make an Arcana check to identify the spell being cast. The DC equals 15 plus the spell's level.
You understand the nature of magic, allowing you to identify spells when cast by a spellcaster. If you perceive a spell being cast, the spell's effect, or both, you can make an Arcana check to identify the spell being cast. The DC equals 15 plus the spell's level. You make the roll with advantage.
If you spend at least 1 minute observing or interacting with another creature outside combat, you can learn certain information about its capabilities compared to your own. The DM tells you if the creature is your equal, superior, or inferior in regard to it's Intelligence and Wisdom scores.
If you spend at least 1 minute observing or interacting with another creature outside combat, you can learn certain information about its capabilities compared to your own. The DM tells you the precise Intelligence and Wisdom scores of an observed creature.
If you can see a creature's mouth while it is speaking a language you understand, you can interpret what it's saying by reading its lips. In addition, you can mimic the speech of another person or the sounds made by other creatures. You must have heard the person speaking, or heard the creature make the sound, for at least 1 minute. A successful Insight check contested by your Deception check allows a listener to determine that the effect is faked.
You always know the number of hours left before the next sunrise or sunset, and you always know which way is north, you have Advantage on any ability checks to avoid getting lost, in addition, you can accurately recall anything you have seen or heard within the past month.
Your memory has become so acute you can accurately recall even the most finite details of anything you've seen or heard within the last month to the point that you could duplicate a key or a spellbook that you have observed.
You can take the Search action as a Bonus Action.
You can take the Study action as a Bonus Action.
Whenever you make a Wisdom ability check, you may substitute your Intelligence score if it is higher.
Foundry Note
Upon selecting this feat, it is recommended that you update the Wisdom skills on your character sheet to use Intelligence instead.
Any time you make an Intelligence ability check, you may substitute your Wisdom score if it is higher.
Foundry Note
Upon selecting this feat, it is recommended that you update the Intelligence skills on your character sheet to use Wisdom instead.
You understand the nature of magic, allowing you to identify spells when cast by a spellcaster. If you perceive a spell being cast, the spell's effect, or both, you can make an Arcana check to identify the spell being cast. The DC equals 15 plus the spell's level.
You understand the nature of magic, allowing you to identify spells when cast by a spellcaster. If you perceive a spell being cast, the spell's effect, or both, you can make an Arcana check to identify the spell being cast. The DC equals 15 plus the spell's level. You make the roll with advantage.
If you spend at least 1 minute observing or interacting with another creature outside combat, you can learn certain information about its capabilities compared to your own. The DM tells you if the creature is your equal, superior, or inferior in regard to it's Intelligence and Wisdom scores.
If you spend at least 1 minute observing or interacting with another creature outside combat, you can learn certain information about its capabilities compared to your own. The DM tells you the precise Intelligence and Wisdom scores of an observed creature.
If you can see a creature's mouth while it is speaking a language you understand, you can interpret what it's saying by reading its lips. In addition, you can mimic the speech of another person or the sounds made by other creatures. You must have heard the person speaking, or heard the creature make the sound, for at least 1 minute. A successful Insight check contested by your Deception check allows a listener to determine that the effect is faked.
You always know the number of hours left before the next sunrise or sunset, and you always know which way is north, you have Advantage on any ability checks to avoid getting lost, in addition, you can accurately recall anything you have seen or heard within the past month.
Your memory has become so acute you can accurately recall even the most finite details of anything you've seen or heard within the last month to the point that you could duplicate a key or a spellbook that you have observed.
You can take the Search action as a Bonus Action.
You can take the Study action as a Bonus Action.
Whenever you make a Wisdom ability check, you may substitute your Intelligence score if it is higher.
Foundry Note
Upon selecting this feat, it is recommended that you update the Wisdom skills on your character sheet to use Intelligence instead.
Any time you make an Intelligence ability check, you may substitute your Wisdom score if it is higher.
Foundry Note
Upon selecting this feat, it is recommended that you update the Intelligence skills on your character sheet to use Wisdom instead.