You are a master of fighting while mounted. Your specialized training has provided you with certain advantages when fighting on horseback or another applicable mount.
Options:
You have Advantage on melee attack rolls against any unmounted creature that is smaller than your mount.
You have Advantage on melee attack rolls against any unmounted creature that is equal size or smaller than your mount.
If your mount is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It may use your saving throw modifier if it is higher.
If your mount is subjected to an effect that allows it to make a Dexterity or Constitution saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It may use your saving throw modifier if it is higher.
If your mount moves at least 10 feet towards an enemy on your turn and you use the Attack action to attack that enemy with a Lance, you can choose to forgo your Proficiency Bonus to the attack roll. If the attack hits, you add twice your Proficiency Bonus to the damage. If you hit with your initial attack and have the Extra Attack feature, you may forgo your second attack and the hit is considered a Critical Hit and the enemy is knocked Prone if they are no larger than your mount.
You can force an attack targeted at your mount to target you instead.
You can force an attack targeted at your mount to target you instead, that attack is made with Disadvantage.
If your mount is controlled, it is not restricted in the actions you can have it make. (normally a controlled mount is restricted to the Dodge, Dash or Disengage actions).
You may control a mount even if it is not trained for combat
You gain proficiency in the Lance, and two other martial weapons of your choice.
You have Advantage on melee attack rolls against any unmounted creature that is smaller than your mount.
You have Advantage on melee attack rolls against any unmounted creature that is equal size or smaller than your mount.
If your mount is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It may use your saving throw modifier if it is higher.
If your mount is subjected to an effect that allows it to make a Dexterity or Constitution saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It may use your saving throw modifier if it is higher.
If your mount moves at least 10 feet towards an enemy on your turn and you use the Attack action to attack that enemy with a Lance, you can choose to forgo your Proficiency Bonus to the attack roll. If the attack hits, you add twice your Proficiency Bonus to the damage. If you hit with your initial attack and have the Extra Attack feature, you may forgo your second attack and the hit is considered a Critical Hit and the enemy is knocked Prone if they are no larger than your mount.
You can force an attack targeted at your mount to target you instead.
You can force an attack targeted at your mount to target you instead, that attack is made with Disadvantage.
If your mount is controlled, it is not restricted in the actions you can have it make. (normally a controlled mount is restricted to the Dodge, Dash or Disengage actions).
You may control a mount even if it is not trained for combat
You gain proficiency in the Lance, and two other martial weapons of your choice.